![]() ![]() Kitting yourself out for combat offers many viable options should you choose to delve into them. These sub-weapons are of limited capacity and need to be either found in breakable objects or purchased to replenish them. There are even equippable sub-weapons, similar to the likes found in Castlevania games, which can be used to supplement your tactics through things ranging from an upward arcing axe throw or a ground singeing firebomb. As bosses are defeated, or certain items are discovered, these moves may be expanded or improved upon to provide more versatility with world exploration – my favorite of which being a grappling hook that can be attached to pre-determined objects to allow for either a swing action or an upward launch. There’s a basic attack where you swing your currently equipped weapon, your weapon’s sub-function, which can range from a parry to a guard, to an aggressive evasion action, and lastly, a forward and back dash. However, exploring the sprawling moody world and witnessing various scenes of the cult in action gave me more than enough motivation to press on with the adventure.Ĭombat in Elderand takes a simple array of actions and makes them a joy to engage by way of using smooth controls to trigger them. Unfortunately, I must admit that the existing narrative of the game lost me almost immediately and never quite picked back up. Exposition is occasionally provided in the form of documents strewn about which detail various NPC experiences along with physically meeting the occasional NPC who will supply additional motivations by way of goods or services. Elderand Review: Darkness Gets An Uninvited Guestĭeveloped by Brazilian indie studio Sinergia Games and published by Graffiti Games, Elderand is an action-adventure title that places you in the role of a nameless mercenary tasked with traveling to a remote island to defeat the evil that has taken hold there.
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