Single-Target Effectiveness (Medium-to-Long Range): ⬤⬤⬤⭘⭘ Moderately reduces damage per shot, but doubles total ammo, increases RoF, decreases spread and recoil. Provides a massive boost to ammo efficiency and DPS at the same time. Top-of-the-range M1000 build extreme ST of hipster paired with strong CC of BP crossbow. Extremely versatile, with good ammo efficiency.īigger focus on ST DPS than the previous one. Retains strong CC, but puts a significant strain on M1000’s ammo supply, leading to weaker ammo efficiency.Įncourages incorporating focus shots into the playstyle. Decent-ish OC, but the non-hipster M1000 suffers from poor ammo efficiency to seriously consider this. Single-Target Effectiveness (Medium-to-Long Range): ⬤⬤⭘⭘⭘ – Doesn’t need to reload, but fairly fast to overheat – Mediocre accuracy and slow projectile speed Can prevent fall damage for newer players, but is worthless otherwise. Nearly doubles damage, but massively increases spread, making the weapon ineffective at medium and long range. Extreme ST damage and DPS, and, given the scout’s mobility, is a very worthwhile OC. When weapon temperature reaches 50%, projectiles gain progressively increasing damage and apply heat to enemies. Increased temperature build-up that comes along with the OC helps reach this state quicker, but you risk overheating the gun completely. Greatly increases damage without sacrificing accuracy, but it’s difficult to maintain. Thermal Exhaust Feedback OC + TV Boltshark ⬤⬤⬤⬤◐ Mediocre ammo efficiency.Īpplies heat, burns and fears everything in a wide area around the player upon overheating, and reduces overheat duration slightly. Mixed ST and CC from DRAK for sustainability, and the extreme ST from TV crossbow annihilates special and tougher enemies. Frontloads DPS with decent versatility, but ammo efficiency is on the lower side, and it’s extremely easy to overheat the DRAK. Overtuned Particle Accelerator OC + CB Boltshark ⬤⬤⬤⬤◐ĬQC build with similar strengths as the one above. Extreme ST damage and great CC with decent ammo efficiency, but limited to close range. Worse for bosses and some special enemies. Strong CC and AoE from DRAK and extreme ST from Zhukovs. Situationally very good and offers decent ammo efficiency, but isn’t too especial. Significantly boosts damage and projectile velocity, but negates it whenever the shield is not full, which makes it difficult to benefit from. Additionally, permanently increases RoF and total ammo. The only downside is increased per-shot heat, but it can be balanced out with ease. This OC shines in open environments, but doesn’t have any substantial drawbacks. Makes projectiles ricochet off enemies or terrain. Strong AoE and boosted ST damage against ground targets, but works quite poorly against aerial threats and some special enemies. Refunds a portion of ammo upon overheating. Single-Target Effectiveness (Medium-to-Long Range): ⭘⭘⭘⭘⭘ – Huge spread, only effective at point-blank Extreme total ammo boost, but very awkward to use and lowers DPS. Very strong burst ST damage, minus the ammo. Increases accuracy somewhat, but subtracts total ammo in return. Can prevent fall damage or grant propulsion for newer players, but is worthless otherwise. Single-Target Effectiveness (Medium-to-Long Range): ⬤⬤◐⭘⭘Įxtreme ST damage in a short amount of time.
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